package com.ak.cluster;

import java.io.IOException;
import com.ak.assets.Floor;
import com.ak.assets.Grid;
import com.ak.assets.Sky;

public class AssetManager {

	public AssetManager()
	{

	}
	public void load(GameWorld world)
	{
		//Temporary
		Sky aSky = new Sky(world);
		Floor aFloor = new Floor(world);
		Grid aGrid = new Grid(world);
		Grid bGrid = new Grid(world);
		Grid cGrid = new Grid(world);
		Grid dGrid = new Grid(world);
		
		bGrid.position.x += 2;
		bGrid.position.y += 4;
		
		cGrid.position.x += 4;
		cGrid.position.y += 6;
		
		dGrid.position.x += 6;
		dGrid.position.y += 8;
	}
}
